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js:(
Desktop is 1920 x 1200 @ 60 Hz
New context 0x43260e0 created with attributes:
Initialize engine version: 2017.4.2f2 (52d9cb89b362)
GfxDevice: creating device client; threaded=1
Renderer: AMD Radeon (TM) RX 480 Graphics (POLARIS10, DRM 3.25.0, 4.17.3-1-ARCH, LLVM 6.0.0)
Vendor:   X.Org
Version:  4.5 (Core Profile) Mesa 18.1.3
GLES:     0
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gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuf
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ncil GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc
OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level  <OpenGL 4.5> ; Context handle 70410464
AudioManager: Using PulseAudio: Default Output Device
Begin MonoManager ReloadAssembly
- Completed reload, in  0.437 seconds
Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
New context 0x64f9f10 created with attributes:
Default vsync count 0
requesting resize 1920 x 1200
Using native desktop resolution 1920 x 1200
requesting fullscreen 1920 x 1200 at 0 Hz
Desktop is 1920 x 1200 @ 60 Hz
UnloadTime: 1.174000 ms
Commandline options: /home/nackt/media/steam/steamapps/common/WW1GameSeries/WW1 Game Series tannenberg -debug -console
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skipped loading UILibrary.
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Steamworks initialized and ready to use.  IsCloudEnabledForAccount=True  IsCloudEnabledForApp=True   fileC=235
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 4 worker threads for Enlighten.
  Thread -> id: 7effbe7e7700 -> priority: 1 
  Thread -> id: 7effbdfe6700 -> priority: 1 
  Thread -> id: 7effbd7e5700 -> priority: 1 
  Thread -> id: 7effbcfe4700 -> priority: 1 
Loading start bundles for Eastern
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Loading start bundles took 20,8 s.
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 15)
UnloadTime: 1.721000 ms
Fallback handler could not load library /home/nackt/media/steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/data-0x113f0010.so
Fallback handler could not load library /home/nackt/media/steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/data-0x113ffc90.so
Fallback handler could not load library /home/nackt/media/steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/data-0x1141e220.so

Unloading 298 unused Assets to reduce memory usage. Loaded Objects now: 7938.
Total: 22.692000 ms (FindLiveObjects: 0.701000 ms CreateObjectMapping: 0.537000 ms MarkObjects: 20.244000 ms  DeleteObjects: 1.209000 ms)

20,85644 Steamworks setup done front:Eastern GetMySteamID=76561198018035752
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 19)
UnloadTime: 2.228000 ms
FmodManager: FMOD = True  FMOD_WIP = True
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

########################################### 
 

  Network Version: 290  Build=10549   CommandLineFront=Eastern   Platform=Steam Branch=None
Realtime:  32,575    NetworkTime:          0    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

requesting resize 1920 x 1200
Using native desktop resolution 1920 x 1200
requesting fullscreen 1920 x 1200 at 60 Hz
Desktop is 1920 x 1200 @ 60 Hz

Unloading 1698 unused Assets to reduce memory usage. Loaded Objects now: 36076.
Total: 76.462000 ms (FindLiveObjects: 2.728000 ms CreateObjectMapping: 1.175000 ms MarkObjects: 50.480000 ms  DeleteObjects: 22.077000 ms)

Probe 'Reflection Probe (1)' (pos (1,0, -0,7, -17,0), hash 501483) couldn't be found for weatherpreset weatherpreset_1Mainmenu_EF_dawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Probe 'Reflection Probe (2)' (pos (-5,5, -0,5, 21,6), hash 494522) couldn't be found for weatherpreset weatherpreset_1Mainmenu_EF_dawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Probe 'Reflection Probe (3)' (pos (5,9, 0,0, -31,5), hash 506469) couldn't be found for weatherpreset weatherpreset_1Mainmenu_EF_dawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Probe 'Reflection Probe' (pos (13,5, 0,3, -8,4), hash 513492) couldn't be found for weatherpreset weatherpreset_1Mainmenu_EF_dawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Probe 'Reflection Probe' (pos (-129,6, -7,3, -28,8), hash 370471) couldn't be found for weatherpreset weatherpreset_1Mainmenu_EF_dawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Probe 'Reflection Probe' (pos (-103,9, -5,7, -95,1), hash 396405) couldn't be found for weatherpreset weatherpreset_1Mainmenu_EF_dawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Probe 'Reflection Probe' (pos (-95,9, -5,3, 14,0), hash 404514) couldn't be found for weatherpreset weatherpreset_1Mainmenu_EF_dawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ClusteringDone (now calling UnloadUnusedAssets)
Realtime:  35,259    NetworkTime: 526743,313    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 19)

Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 31354.
Total: 51.064000 ms (FindLiveObjects: 2.162000 ms CreateObjectMapping: 1.359000 ms MarkObjects: 46.155000 ms  DeleteObjects: 1.387000 ms)

no section with ID[Belgians] found!
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try returning default front section instead... [KukTrupp]
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

no section with ID[Belgians] found!
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try returning default front section instead... [KukTrupp]
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

no section with ID[Belgians] found!
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try returning default front section instead... [KukTrupp]
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

no section with ID[Belgians] found!
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try returning default front section instead... [KukTrupp]
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

no section with ID[Belgians] found!
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try returning default front section instead... [KukTrupp]
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

no section with ID[Belgians] found!
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try returning default front section instead... [KukTrupp]
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

no section with ID[Belgians] found!
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try returning default front section instead... [KukTrupp]
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

no section with ID[Belgians] found!
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try returning default front section instead... [KukTrupp]
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

no section with ID[Belgians] found!
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try returning default front section instead... [KukTrupp]
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Loading _17Roumania_BAKED Maneuver
Realtime:  45,362    NetworkTime: 694707,688    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Steam OnLobbyCreated: serverregion eu
Realtime:  45,391    NetworkTime: 694707,717    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

doLoadNextScene (now calling UnloadUnusedAssets)
Realtime:  45,392    NetworkTime: 694707,717    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 33409.
Total: 53.178000 ms (FindLiveObjects: 2.478000 ms CreateObjectMapping: 1.451000 ms MarkObjects: 49.183000 ms  DeleteObjects: 0.065000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 21)
UnloadTime: 41.627000 ms
FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 5193 unused Assets to reduce memory usage. Loaded Objects now: 9285.
Total: 71.067000 ms (FindLiveObjects: 0.989000 ms CreateObjectMapping: 0.892000 ms MarkObjects: 28.604000 ms  DeleteObjects: 40.580000 ms)

LevelLoaderEmpty start (now calling UnloadUnusedAssets)
Realtime:  45,691    NetworkTime: 694708,017    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 21)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 9273.
Total: 27.397000 ms (FindLiveObjects: 0.707000 ms CreateObjectMapping: 0.418000 ms MarkObjects: 26.186000 ms  DeleteObjects: 0.086000 ms)

{694708,632} LevelLoaderEmpty load level..
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object 'waterfoam') is missing!
 
(Filename:  Line: 1758)

Unloading 2 Unused Serialized files (Serialized files now loaded: 23)
UnloadTime: 1.238000 ms

Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 27594.
Total: 87.909000 ms (FindLiveObjects: 1.083000 ms CreateObjectMapping: 1.691000 ms MarkObjects: 84.815000 ms  DeleteObjects: 0.319000 ms)

unloadEverything (now calling UnloadUnusedAssets)
Realtime:  48,105    NetworkTime: 694710,431    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 23)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 27589.
Total: 89.031000 ms (FindLiveObjects: 1.748000 ms CreateObjectMapping: 1.833000 ms MarkObjects: 85.304000 ms  DeleteObjects: 0.146000 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
UnloadTime: 1.460000 ms
loadAndApplyPreset begin. weatherIndex=3 LoadedLevelName:_17Roumania level:Level
Realtime:  52,822    NetworkTime:  694714,86    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ask MC to connect us (ServerCheckConnectedPlayer)
Realtime:  53,336    NetworkTime:  694714,86    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 14250 unused Assets to reduce memory usage. Loaded Objects now: 259415.
Total: 267.610000 ms (FindLiveObjects: 20.579000 ms CreateObjectMapping: 6.754000 ms MarkObjects: 87.068000 ms  DeleteObjects: 153.209000 ms)

 Received AddSquad 694715,802 sectionType=KukTrupp squadName=Flammenwerfer. It werfs Flammen! squadID=1738711509 squadNetworkIDIndex=0 0=76561198006578571 1=76561198846086844 2=76561198046651256 3=76561198095462634 sender ='Velkej Hrnec' (master)
Realtime:   54,85    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 694715,802 sectionType=Frontovik squadName=yolo swag proll boys squadID=1738783501 squadNetworkIDIndex=1 0=76561198008996289 1=BOT166 2=BOT172 3=BOT178 sender ='Velkej Hrnec' (master)
Realtime:  54,859    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 694715,802 sectionType=Roumanian squadName=Brigada Infanterie squadID=1738791098 squadNetworkIDIndex=2 0=76561198213494479 1=76561198159497296 2=BOT184 3=BOT190 sender ='Velkej Hrnec' (master)
Realtime:  54,863    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 694715,802 sectionType=Cossack squadName=2nd Separate Orenburg Cossack Sotnia squadID=512 squadNetworkIDIndex=3 0=76561198346542805 1=76561198048941058 2=BOT286 3=76561198167615583 sender ='Velkej Hrnec' (master)
Realtime:  54,867    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 694715,802 sectionType=KukTrupp squadName=Squad 12 squadID=1738784480 squadNetworkIDIndex=4 0=76561198131505151 1=BOT169 2=76561197977797685 3=BOT265 sender ='Velkej Hrnec' (master)
Realtime:  54,871    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 694715,802 sectionType=Roumanian squadName=Squad 12 squadID=1738758786 squadNetworkIDIndex=5 0=76561198148623974 1=BOT163 2=BOT202 3=BOT208 sender ='Velkej Hrnec' (master)
Realtime:  54,875    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 694715,802 sectionType=Frontovik squadName=8th Army Shock Troops squadID=1738862535 squadNetworkIDIndex=6 0=76561198008210741 1=BOT250 2=BOT244 3=BOT238 sender ='Velkej Hrnec' (master)
Realtime:  54,878    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 694715,802 sectionType=KukTrupp squadName=Infanterieregiment Erzherzog Ludwig Salvator Nr.58 squadID=4930424 squadNetworkIDIndex=7 0=BOT175 1=BOT181 2=BOT160 3=BOT187 sender ='Velkej Hrnec' (master)
Realtime:  54,882    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 694715,802 sectionType=Frontovik squadName=Perkele! squadID=1738769648 squadNetworkIDIndex=8 0=76561198157380400 1=76561198121106723 2=BOT232 3=BOT226 sender ='Velkej Hrnec' (master)
Realtime:  54,885    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 694715,802 sectionType=Cossack squadName=Барнаул 22 squadID=1738958524 squadNetworkIDIndex=9 0=76561198001939934 1=BOT220 2=BOT214 3=BOT256 sender ='Velkej Hrnec' (master)
Realtime:  54,889    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 694715,802 sectionType=KukTrupp squadName=Infanterieregiment Freiherr von Sterneck Nr.35 squadID=4708030 squadNetworkIDIndex=10 0=BOT193 1=BOT271 2=BOT289 3=BOT199 sender ='Velkej Hrnec' (master)
Realtime:  54,892    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 694715,802 sectionType=Infanterie squadName=Deutschland!!! squadID=1738767059 squadNetworkIDIndex=11 0=BOT259 1=BOT292 2=BOT283 3=BOT277 sender ='Velkej Hrnec' (master)
Realtime:  54,895    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 694715,802 sectionType=KukTrupp squadName=Infanterieregiment Erzherzog Carl Stephan Nr.8 squadID=7847897 squadNetworkIDIndex=12 0=BOT205 1=BOT211 2=BOT217 3=BOT223 sender ='Velkej Hrnec' (master)
Realtime:  54,898    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 694715,802 sectionType=KukTrupp squadName=Infanterieregiment Alfons XIII. König von Spanien Nr.38 squadID=577274 squadNetworkIDIndex=14 0=BOT229 1=BOT235 2=BOT241 3=BOT247 sender ='Velkej Hrnec' (master)
Realtime:  54,901    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 694715,802 sectionType=Infanterie squadName=Deutschland!!! squadID=1738793918 squadNetworkIDIndex=13 0=BOT253 1=76561198073424247 2=BOT196 3=76561198177692766 sender ='Velkej Hrnec' (master)
Realtime:  54,904    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 694715,802 sectionType=Frontovik squadName=152 squadID=1738830877 squadNetworkIDIndex=15 0=76561198083886071 1=BOT262 2=BOT268 3=BOT274 sender ='Velkej Hrnec' (master)
Realtime:  54,906    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Init player match with:  Level:_17Roumania Gametype:Maneuver serverGameStatus: RoundPlaying matchWinner Entente team1 Entente team2 Central team1wins 0 team2wins 0 currentRoundIndex 0 roundTimeLimit 2400 roundLimit 1 realtimeSinceStartup=54,96187
Realtime:  54,962    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Team damage is now on
Realtime:  54,964    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameStatus now from MatchStart to RoundPlaying CurrentMC: 'Velkej Hrnec' (master)
Realtime:  54,964    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

{694717,175} AddRound with:  GamePlayManager.SP.gameStatus=RoundPlaying roundWinner: Entente team1RoundScore 3966 team2RoundScore 3916 running True roundStartTime 694530,6 timeRoundEnded 696930,6 roundTimeLimit 2400 synchedRound True statusRoundPlaying Joined CurrentMC:'Velkej Hrnec' (master)
Realtime:  54,986    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Client received GameSetupReady signal
Realtime:  55,051    NetworkTime: 694717,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loadAndApplyPreset end.  weatherIndex=3 LoadedLevelName:_17Roumania level:Level
Realtime:  55,633    NetworkTime: 694717,958    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ClusteringDone (now calling UnloadUnusedAssets)
Realtime:  61,991    NetworkTime: 694724,258    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 25)

Unloading 5819 unused Assets to reduce memory usage. Loaded Objects now: 218040.
Total: 202.760000 ms (FindLiveObjects: 18.471000 ms CreateObjectMapping: 6.719000 ms MarkObjects: 91.053000 ms  DeleteObjects: 86.517000 ms)

Client now reached 'isEverythingReadyLoading' in GameSetupReady
Realtime:  62,498    NetworkTime:  694724,75    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnMasterClientSwitched from player Velkej Hrnec {76561198846086844} to player {1st Dac.} Pumhart von St {76561198018035752} 
Realtime: 273,246    NetworkTime: 694935,569    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request 2: bot already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player qber doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to remove id: -1, which hasnt been added?
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

{695048,463} strange things are happening... Player Destroy weird PC state
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player meisterkoff doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player {1st Dac.} Pumhart von St doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Da87er doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Da87er doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Alhas doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Received RemoveSquad squadID=1738830877 squadNetworkIDIndex=     
Realtime: 1158,976    NetworkTime: 695821,301    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 695821,302 sectionType=Roumanian squadName=Adolfs Angles squadID=1738806850 squadNetworkIDIndex=15 0= 1= 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 1158,978    NetworkTime: 695821,301    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Tha.OZ doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Velkej Hrnec doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player {1st Dac.} Pumhart von St doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player kulvan55 doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Velkej Hrnec doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Received RemoveSquad squadID=1738958524 squadNetworkIDIndex=     
Realtime: 1380,202    NetworkTime: 696042,527    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 696042,527 sectionType=Frontovik squadName=Squad 212 squadID=1738807972 squadNetworkIDIndex=9 0= 1= 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 1380,202    NetworkTime: 696042,527    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Alhas doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player DemonHeart doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player DemonHeart doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Авчаркин 3 can't spawn on Sector Burned Forest (w1313) => You cannot spawn on Burned Forest, this sector is being taken over by the enemy!
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player {1st Dac.} Wookie_125 doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player {1st Dac.} Wookie_125 doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Filleburp doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Filleburp doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player vextra doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Kangaroof*cker69 doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

{696760,885} Server Stopped round at: 696760,885 realTime:2098,573
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameStatus now from RoundPlaying to RoundEnd CurrentMC: '{1st Dac.} Pumhart von St' (master)
Realtime: 2098,578    NetworkTime: 696760,885    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2108,565 {696770,887} StopMatch matchEndTimeLeft[45] Scene[_17Roumania_BAKED] GameType[Maneuver] Room[Room: 'd72c4652-d78b-47ce-a337-7f52906abf26' visible,open 25/68 players.]
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameStatus now from RoundEnd to MatchEnd CurrentMC: '{1st Dac.} Pumhart von St' (master)
Realtime: 2108,57    NetworkTime: 696770,887    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

{696815,94} Next: _14Poland
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Loading _14Poland_BAKED Maneuver
Realtime: 2154,75    NetworkTime: 696817,074    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

doLoadNextScene (now calling UnloadUnusedAssets)
Realtime: 2154,787    NetworkTime: 696817,112    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 25)

Unloading 12386 unused Assets to reduce memory usage. Loaded Objects now: 243828.
Total: 599.268000 ms (FindLiveObjects: 25.712000 ms CreateObjectMapping: 8.328000 ms MarkObjects: 418.884000 ms  DeleteObjects: 146.344000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 25)
UnloadTime: 1334.840000 ms

Unloading 10771 unused Assets to reduce memory usage. Loaded Objects now: 55001.
Total: 464.007000 ms (FindLiveObjects: 15.241000 ms CreateObjectMapping: 3.394000 ms MarkObjects: 111.797000 ms  DeleteObjects: 333.575000 ms)

LevelLoaderEmpty start (now calling UnloadUnusedAssets)
Realtime: 2157,582    NetworkTime: 696819,907    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 25)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 54987.
Total: 122.071000 ms (FindLiveObjects: 12.960000 ms CreateObjectMapping: 1.885000 ms MarkObjects: 107.000000 ms  DeleteObjects: 0.225000 ms)

{696820,04} LevelLoaderEmpty load level..
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object 'waterfoam') is missing!
 
(Filename:  Line: 1758)

Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
UnloadTime: 12.314000 ms

Unloading 142 unused Assets to reduce memory usage. Loaded Objects now: 71916.
Total: 185.885000 ms (FindLiveObjects: 14.579000 ms CreateObjectMapping: 3.943000 ms MarkObjects: 166.766000 ms  DeleteObjects: 0.596000 ms)

unloadEverything (now calling UnloadUnusedAssets)
Realtime: 2159,429    NetworkTime: 696821,754    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 25)

Unloading 7181 unused Assets to reduce memory usage. Loaded Objects now: 28999.
Total: 233.520000 ms (FindLiveObjects: 10.936000 ms CreateObjectMapping: 3.556000 ms MarkObjects: 157.562000 ms  DeleteObjects: 61.466000 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 27)
UnloadTime: 10.720000 ms
loadAndApplyPreset begin. weatherIndex=4 LoadedLevelName:_14Poland level:Level
Realtime: 2165,191    NetworkTime: 696826,573    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ask MC to connect us (ServerCheckConnectedPlayer)
Realtime: 2165,791    NetworkTime: 696826,573    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 696828,116 sectionType=KukTrupp squadName=Squad 12 squadID=1738784480 squadNetworkIDIndex=0 0= 1=76561198018035752 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2165,792    NetworkTime: 696826,573    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Init player match with:  Level:_14Poland Gametype:Maneuver serverGameStatus: MatchStart matchWinner None team1 Entente team2 Central team1wins 0 team2wins 0 currentRoundIndex 0 roundTimeLimit 2400 roundLimit 1 realtimeSinceStartup=2165,798
Realtime: 2165,798    NetworkTime: 696826,573    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Team damage is now on
Realtime: 2165,799    NetworkTime: 696826,573    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Client received GameSetupReady signal
Realtime: 2165,809    NetworkTime: 696826,573    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 15029 unused Assets to reduce memory usage. Loaded Objects now: 201659.
Total: 452.395000 ms (FindLiveObjects: 22.565000 ms CreateObjectMapping: 6.148000 ms MarkObjects: 90.506000 ms  DeleteObjects: 333.176000 ms)

loadAndApplyPreset end.  weatherIndex=4 LoadedLevelName:_14Poland level:Level
Realtime: 2167,843    NetworkTime: 696830,129    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ClusteringDone (now calling UnloadUnusedAssets)
Realtime: 2171,221    NetworkTime: 696833,499    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 27)

Unloading 571 unused Assets to reduce memory usage. Loaded Objects now: 152318.
Total: 101.422000 ms (FindLiveObjects: 18.580000 ms CreateObjectMapping: 2.550000 ms MarkObjects: 77.731000 ms  DeleteObjects: 2.561000 ms)

Client now reached 'isEverythingReadyLoading' in GameSetupReady
Realtime: 2171,472    NetworkTime: 696833,724    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 696833,759 sectionType=KukTrupp squadName=Flammenwerfer. It werfs Flammen! squadID=1738711509 squadNetworkIDIndex=1 0= 1= 2=76561198046651256 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2171,473    NetworkTime: 696833,724    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 696833,761 sectionType=Roumanian squadName=Brigada Infanterie squadID=1738791098 squadNetworkIDIndex=2 0= 1=76561198047588756 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2171,475    NetworkTime: 696833,724    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 696833,762 sectionType=Infanterie squadName=Deutschland!!! squadID=1738767059 squadNetworkIDIndex=3 0=76561198118196853 1= 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2171,476    NetworkTime: 696833,724    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ServerCheckConnectedPlayer: Player no longer around
Realtime: 2171,478    NetworkTime: 696833,724    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 696833,766 sectionType=Frontovik squadName=59th  battalion squadID=1738783501 squadNetworkIDIndex=4 0= 1= 2= 3=76561198022117284 sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2171,48    NetworkTime: 696833,724    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 696833,778 sectionType=Infanterie squadName=Deutschland!!! squadID=1738793918 squadNetworkIDIndex=5 0= 1= 2= 3=76561198177692766 sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2171,492    NetworkTime: 696833,777    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 696834,435 sectionType=Frontovik squadName=Squad 212 squadID=1738807972 squadNetworkIDIndex=6 0= 1=76561198078248357 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2172,149    NetworkTime: 696834,435    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 696835,354 sectionType=Frontovik squadName=Perkele! squadID=1738769648 squadNetworkIDIndex=7 0= 1= 2=76561198125186458 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2173,068    NetworkTime: 696835,354    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameStatus now from MatchStart to RoundStart CurrentMC: '{1st Dac.} Pumhart von St' (master)
Realtime: 2184,629    NetworkTime: 696846,913    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

{696846,913} AddRound with:  GamePlayManager.SP.gameStatus=RoundStart roundWinner: None team1RoundScore 0 team2RoundScore 0 running True roundStartTime 696846,9 timeRoundEnded 699246,9 roundTimeLimit 2400 synchedRound False statusRoundStart Joined CurrentMC:'{1st Dac.} Pumhart von St' (master)
Realtime: 2184,629    NetworkTime: 696846,913    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 696846,969 sectionType=Roumanian squadName=Regimentul 62 Infanterie squadID=433202 squadNetworkIDIndex=8 0=BOT166 1= 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2184,683    NetworkTime: 696846,948    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 696847,098 sectionType=Roumanian squadName=Regimentul 51 Infanterie squadID=3690352 squadNetworkIDIndex=9 0=BOT190 1= 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2184,812    NetworkTime: 696847,081    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 696847,115 sectionType=Infanterie squadName=Reserve-Infanterie Regiment Nr. 97 squadID=289477 squadNetworkIDIndex=10 0=BOT193 1= 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2184,829    NetworkTime: 696847,102    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 696847,52 sectionType=Roumanian squadName=Regimentul 55 Infanterie squadID=4330806 squadNetworkIDIndex=11 0=BOT214 1= 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2185,234    NetworkTime: 696847,482    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 696847,56 sectionType=Infanterie squadName=Infanterie-Regiment Nr. 219 squadID=8215009 squadNetworkIDIndex=12 0=BOT217 1= 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2185,274    NetworkTime: 696847,525    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 696847,729 sectionType=Roumanian squadName=Regimentul 69 Infanterie squadID=2609073 squadNetworkIDIndex=13 0=BOT238 1= 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2185,443    NetworkTime:  696847,72    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 696847,767 sectionType=Infanterie squadName=Infanterie-Regiment Nr. 456 squadID=6674948 squadNetworkIDIndex=14 0=BOT241 1= 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2185,481    NetworkTime: 696847,731    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 696847,972 sectionType=Roumanian squadName=Regimentul III Dâmbovița No. 22 squadID=4699078 squadNetworkIDIndex=15 0=BOT262 1= 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2185,686    NetworkTime: 696847,962    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 696848,01 sectionType=Infanterie squadName=Reserve-Infanterie Regiment Nr. 141 squadID=2020361 squadNetworkIDIndex=16 0=BOT265 1= 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2185,724    NetworkTime: 696847,974    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 696848,185 sectionType=Roumanian squadName=Regimentul Călugăreni No. 40 squadID=2510311 squadNetworkIDIndex=17 0=BOT286 1= 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2185,899    NetworkTime: 696848,175    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Received RemoveSquad squadID=2510311 squadNetworkIDIndex=     
Realtime: 2185,942    NetworkTime: 696848,192    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Received RemoveSquad squadID=3690352 squadNetworkIDIndex=     
Realtime: 2186,109    NetworkTime: 696848,373    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameStatus now from RoundStart to RoundPlaying CurrentMC: '{1st Dac.} Pumhart von St' (master)
Realtime: 2204,66    NetworkTime: 696866,944    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Cliromax doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 696916,968 sectionType=Roumanian squadName=Regimentul Siret No. 11 squadID=6522718 squadNetworkIDIndex=9 0=BOT163 1= 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2254,683    NetworkTime: 696916,937    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Received RemoveSquad squadID=6522718 squadNetworkIDIndex=     
Realtime: 2254,721    NetworkTime: 696916,976    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player rshvy59813 doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Received RemoveSquad squadID=4699078 squadNetworkIDIndex=     
Realtime: 2556,752    NetworkTime: 697219,034    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 697219,039 sectionType=Roumanian squadName=Kurva squadID=1738820648 squadNetworkIDIndex=9 0= 1= 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2556,753    NetworkTime: 697219,034    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Received RemoveSquad squadID=2020361 squadNetworkIDIndex=     
Realtime: 2582,326    NetworkTime: 697244,607    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 697244,612 sectionType=KukTrupp squadName= Gebirgsjäger squadID=1738820969 squadNetworkIDIndex=15 0= 1= 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 2582,326    NetworkTime: 697244,607    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[697551,879] OnMasterClientSwitched BETTERPING! from player '{1st Dac.} Pumhart von St' (master) to player 'Rayman'  players=['LegendaryWarrior' ]{76561198356208620}['Velkej Hrnec' ]{76561198846086844}['BaptGame' ]{76561198157380400}['Cliromax' ]{76561198006578571}['Vokrej' ]{76561198007552784}['rshvy59813' ]{76561198118975982}['TheRiley' ]{76561198246446842}['M69M' ]{76561198391333800}['andrewy6742' ]{76561198387144994}['Tha.OZ' ]{76561198346542805}['David' ]{76561198319115310}['Dan1616' ]{76561198279631571}['tomix1000' ]{76561198118196853}['{1st Dac.} Pumhart von St' (master)]{76561198018035752}['tomdebomb221' ]{76561198125186458}['milan 5 pvpro.com' ]{76561198405655245}['Rayman' ]{76561198262788973}['dodbr' ]{76561198079618124}['Kirov' ]{76561198078248357}
Realtime: 2889,596    NetworkTime: 697551,879    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnMasterClientSwitched from player {1st Dac.} Pumhart von St {76561198018035752} to player Rayman {76561198262788973} 
Realtime: 2889,653    NetworkTime: 697551,938    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

{697551,938} OnMasterClientSwitched from player {1st Dac.} Pumhart von St {76561198018035752} [21 & 57] to player Rayman {76561198262788973} [22 & 94]. Players=['LegendaryWarrior' ] {76561198356208620}['Velkej Hrnec' ] {76561198846086844}['BaptGame' ] {76561198157380400}['Cliromax' ] {76561198006578571}['Vokrej' ] {76561198007552784}['rshvy59813' ] {76561198118975982}['TheRiley' ] {76561198246446842}['M69M' ] {76561198391333800}['andrewy6742' ] {76561198387144994}['Tha.OZ' ] {76561198346542805}['David' ] {76561198319115310}['Dan1616' ] {76561198279631571}['tomix1000' ] {76561198118196853}['{1st Dac.} Pumhart von St'  (local)] {76561198018035752}['tomdebomb221' ] {76561198125186458}['milan 5 pvpro.com' ] {76561198405655245}['Rayman' (master)] {76561198262788973}['dodbr' ] {76561198079618124}['Kirov' ] {76561198078248357}
Realtime: 2889,653    NetworkTime: 697551,938    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Received RemoveSquad squadID=6674948 squadNetworkIDIndex=     
Realtime: 2894,801    NetworkTime: 697557,081    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 697557,045 sectionType=KukTrupp squadName=Kurva squadID=1738860095 squadNetworkIDIndex=14 0= 1= 2= 3= sender ='Rayman' (master)
Realtime: 2894,801    NetworkTime: 697557,081    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Received RemoveSquad squadID=1738860095 squadNetworkIDIndex=     
Realtime: 3550,803    NetworkTime: 698213,081    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 698213,045 sectionType=Infanterie squadName=Kurva squadID=1738866674 squadNetworkIDIndex=14 0= 1= 2= 3= sender ='Rayman' (master)
Realtime: 3550,804    NetworkTime: 698213,081    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnMasterClientSwitched from player Rayman {76561198262788973} to player {1st Dac.} Pumhart von St {76561198018035752} 
Realtime: 3732,386    NetworkTime: 698394,671    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player MrInFinity doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player milan 5 pvpro.com doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Dan1616 doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Received RemoveSquad squadID=1738820648 squadNetworkIDIndex=     
Realtime: 3954,138    NetworkTime: 698616,418    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 698616,426 sectionType=Roumanian squadName=Irregular Forces squadID=1738834002 squadNetworkIDIndex=9 0= 1= 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 3954,14    NetworkTime: 698616,418    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player TheRiley doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player TheRiley doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ignoring spawn request: player already spawned
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

{698880,236} strange things are happening... Player Destroy weird PC state
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player celal şengör doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Cliromax doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Cliromax doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Cliromax doesn't have a prefered spawning point, so it won't spawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

{699163,715} Server Stopped round at: 699163,715 realTime:4501,436
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameStatus now from RoundPlaying to RoundEnd CurrentMC: '{1st Dac.} Pumhart von St' (master)
Realtime: 4501,439    NetworkTime: 699163,715    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

4511,5 {699173,784} StopMatch matchEndTimeLeft[45] Scene[_14Poland_BAKED] GameType[Maneuver] Room[Room: 'd72c4652-d78b-47ce-a337-7f52906abf26' visible,open 32/68 players.]
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameStatus now from RoundEnd to MatchEnd CurrentMC: '{1st Dac.} Pumhart von St' (master)
Realtime:  4511,5    NetworkTime: 699173,784    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

{699218,828} Next: _16Carpathians
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Loading _16Carpathians_BAKED Maneuver
Realtime: 4558,221    NetworkTime: 699220,507    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

doLoadNextScene (now calling UnloadUnusedAssets)
Realtime: 4558,246    NetworkTime: 699220,531    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 27)

Unloading 14505 unused Assets to reduce memory usage. Loaded Objects now: 208155.
Total: 700.231000 ms (FindLiveObjects: 23.335000 ms CreateObjectMapping: 7.193000 ms MarkObjects: 471.146000 ms  DeleteObjects: 198.555000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 27)
UnloadTime: 377.369000 ms

Unloading 9223 unused Assets to reduce memory usage. Loaded Objects now: 53432.
Total: 442.457000 ms (FindLiveObjects: 14.478000 ms CreateObjectMapping: 3.328000 ms MarkObjects: 122.537000 ms  DeleteObjects: 302.114000 ms)

LevelLoaderEmpty start (now calling UnloadUnusedAssets)
Realtime: 4560,214    NetworkTime:   699222,5    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 27)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 53421.
Total: 131.141000 ms (FindLiveObjects: 12.753000 ms CreateObjectMapping: 2.185000 ms MarkObjects: 116.012000 ms  DeleteObjects: 0.189000 ms)

{699222,646} LevelLoaderEmpty load level..
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object 'waterfoam') is missing!
 
(Filename:  Line: 1758)

Unloading 2 Unused Serialized files (Serialized files now loaded: 27)
UnloadTime: 12.074000 ms

Unloading 130 unused Assets to reduce memory usage. Loaded Objects now: 70348.
Total: 188.932000 ms (FindLiveObjects: 13.499000 ms CreateObjectMapping: 3.632000 ms MarkObjects: 171.233000 ms  DeleteObjects: 0.568000 ms)

unloadEverything (now calling UnloadUnusedAssets)
Realtime: 4562,081    NetworkTime: 699224,367    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 27)

Unloading 6130 unused Assets to reduce memory usage. Loaded Objects now: 29816.
Total: 237.059000 ms (FindLiveObjects: 10.995000 ms CreateObjectMapping: 3.332000 ms MarkObjects: 167.531000 ms  DeleteObjects: 55.200000 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 29)
UnloadTime: 10.695000 ms
loadAndApplyPreset begin. weatherIndex=3 LoadedLevelName:_16Carpathians level:Level
Realtime: 4566,771    NetworkTime: 699228,622    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ReserveSquad ERROR, squad not exist after creation.
Realtime: 4567,383    NetworkTime: 699228,622    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not reserve slot for player which is joining from mainmenu.
Realtime: 4567,386    NetworkTime: 699228,622    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ask MC to connect us (ServerCheckConnectedPlayer)
Realtime: 4567,386    NetworkTime: 699228,622    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 699229,672 sectionType=KukTrupp squadName=Squad 12 squadID=1738784480 squadNetworkIDIndex=0 0=76561198018035752 1= 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 4567,386    NetworkTime: 699228,622    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Init player match with:  Level:_16Carpathians Gametype:Maneuver serverGameStatus: MatchStart matchWinner None team1 Entente team2 Central team1wins 0 team2wins 0 currentRoundIndex 0 roundTimeLimit 2400 roundLimit 1 realtimeSinceStartup=4567,392
Realtime: 4567,392    NetworkTime: 699228,622    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Team damage is now on
Realtime: 4567,393    NetworkTime: 699228,622    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Client received GameSetupReady signal
Realtime: 4567,406    NetworkTime: 699228,622    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 14937 unused Assets to reduce memory usage. Loaded Objects now: 215074.
Total: 441.480000 ms (FindLiveObjects: 23.920000 ms CreateObjectMapping: 6.033000 ms MarkObjects: 88.183000 ms  DeleteObjects: 323.343000 ms)

loadAndApplyPreset end.  weatherIndex=3 LoadedLevelName:_16Carpathians level:Level
Realtime: 4569,822    NetworkTime: 699232,075    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ClusteringDone (now calling UnloadUnusedAssets)
Realtime: 4576,033    NetworkTime: 699238,277    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 29)

Unloading 1187 unused Assets to reduce memory usage. Loaded Objects now: 147195.
Total: 102.601000 ms (FindLiveObjects: 19.452000 ms CreateObjectMapping: 2.928000 ms MarkObjects: 75.642000 ms  DeleteObjects: 4.578000 ms)

Client now reached 'isEverythingReadyLoading' in GameSetupReady
Realtime: 4576,291    NetworkTime: 699238,503    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 699238,544 sectionType=Infanterie squadName=Deutschland!!! squadID=1738793918 squadNetworkIDIndex=1 0= 1= 2= 3=76561198008990954 sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 4576,291    NetworkTime: 699238,503    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 699238,545 sectionType=Roumanian squadName=Brigada Infanterie squadID=1738791098 squadNetworkIDIndex=2 0=76561198223939116 1= 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 4576,292    NetworkTime: 699238,503    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 699238,546 sectionType=KukTrupp squadName=Flammenwerfer. It werfs Flammen! squadID=1738711509 squadNetworkIDIndex=3 0= 1= 2=76561198007834372 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 4576,293    NetworkTime: 699238,503    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 699238,547 sectionType=Infanterie squadName=Deutschland!!! squadID=1738767059 squadNetworkIDIndex=4 0= 1= 2=76561198041000817 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 4576,294    NetworkTime: 699238,503    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 699238,55 sectionType=Frontovik squadName=59th  battalion squadID=1738783501 squadNetworkIDIndex=5 0= 1= 2= 3=76561198082412936 sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 4576,297    NetworkTime: 699238,503    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 699238,791 sectionType=Roumanian squadName=Irregular Forces squadID=1738834002 squadNetworkIDIndex=6 0= 1=76561198390919832 2= 3= sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 4576,538    NetworkTime: 699238,791    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 Received AddSquad 699239,291 sectionType=Frontovik squadName=Squad 212 squadID=1738807972 squadNetworkIDIndex=7 0= 1= 2= 3=76561198125186458 sender ='{1st Dac.} Pumhart von St' (master)
Realtime: 4577,038    NetworkTime: 699239,291    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

AddFriendMatch ::: Tha.OZ has already been added at 4557,515, current time since start is: 4580,374
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Loading _1MainMenu_EASTERN_BAKED 
Realtime: 4580,485    NetworkTime: 699242,738    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

doLoadNextScene (now calling UnloadUnusedAssets)
Realtime: 4580,537    NetworkTime:          0    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 29)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 147366.
Total: 97.523000 ms (FindLiveObjects: 19.218000 ms CreateObjectMapping: 2.834000 ms MarkObjects: 75.268000 ms  DeleteObjects: 0.201000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 29)
UnloadTime: 2579.448000 ms

Unloading 7597 unused Assets to reduce memory usage. Loaded Objects now: 20869.
Total: 312.642000 ms (FindLiveObjects: 10.709000 ms CreateObjectMapping: 2.593000 ms MarkObjects: 41.908000 ms  DeleteObjects: 257.431000 ms)

unloadEverything (now calling UnloadUnusedAssets)
Realtime: 4584,35    NetworkTime: 2972375,943    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 29)

Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 20575.
Total: 54.923000 ms (FindLiveObjects: 9.666000 ms CreateObjectMapping: 1.242000 ms MarkObjects: 42.933000 ms  DeleteObjects: 1.082000 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 29)
UnloadTime: 9.972000 ms
########################################### 
 

  Network Version: 290  Build=10549   CommandLineFront=Eastern   Platform=Steam Branch=None
Realtime: 4585,924    NetworkTime: 2972377,482    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1664 unused Assets to reduce memory usage. Loaded Objects now: 38891.
Total: 163.524000 ms (FindLiveObjects: 12.713000 ms CreateObjectMapping: 2.202000 ms MarkObjects: 52.852000 ms  DeleteObjects: 95.756000 ms)

Probe 'Reflection Probe (1)' (pos (1,0, -0,7, -17,0), hash 501483) couldn't be found for weatherpreset weatherpreset_1Mainmenu_EF_dawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Probe 'Reflection Probe (2)' (pos (-5,5, -0,5, 21,6), hash 494522) couldn't be found for weatherpreset weatherpreset_1Mainmenu_EF_dawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Probe 'Reflection Probe (3)' (pos (5,9, 0,0, -31,5), hash 506469) couldn't be found for weatherpreset weatherpreset_1Mainmenu_EF_dawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Probe 'Reflection Probe' (pos (13,5, 0,3, -8,4), hash 513492) couldn't be found for weatherpreset weatherpreset_1Mainmenu_EF_dawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Probe 'Reflection Probe' (pos (-129,6, -7,3, -28,8), hash 370471) couldn't be found for weatherpreset weatherpreset_1Mainmenu_EF_dawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Probe 'Reflection Probe' (pos (-103,9, -5,7, -95,1), hash 396405) couldn't be found for weatherpreset weatherpreset_1Mainmenu_EF_dawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Probe 'Reflection Probe' (pos (-95,9, -5,3, 14,0), hash 404514) couldn't be found for weatherpreset weatherpreset_1Mainmenu_EF_dawn
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ClusteringDone (now calling UnloadUnusedAssets)
Realtime: 4587,885    NetworkTime: 2972379,478    Category: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 29)

Unloading 153 unused Assets to reduce memory usage. Loaded Objects now: 34369.
Total: 64.014000 ms (FindLiveObjects: 11.250000 ms CreateObjectMapping: 1.793000 ms MarkObjects: 49.315000 ms  DeleteObjects: 1.655000 ms)